![superior drummer 3 alternative superior drummer 3 alternative](https://producerhive.com/wp-content/uploads/2019/07/SD3-VS-EZD2_SITE-THEME-01-01-scaled.jpg)
A center hit can never have as much crack and volume as a rimshot. A rimshot is hitting both the center and the rim simultaneously, giving it a lot more crack from the attack of the stick on the rim and forcing more vibration into the shell itself. I guess I'll have to look into another SDX that will fill that void for me -)Ĭlick to expand.In the other SDXs and EZXs, the center hits switched to rimshots at the higher velocities, now those are two separate articulations, but the default is snare center hits, so you don't need double hits, you just need to make the higher velocity notes into rimshots. I have The Hit Factory and Allaire for that, but as I've said, those kits only have 1 rack tom. But when I want some bashing beats and bombastic drum fills, these new kits don't cut it. In those cases the new kits are fine, and the Ayotte toms are a dream, especially the rim shots! So sweet at low velocities. Like I've said, I'm not a metal guy and much of the time I work on mellow, ambient, chill stuff. Of coarse there are going to be different opinions about how a drum should be hit and what is the "right" way and what is the "wrong" way, but there is no doubt they changed their approach to this from all of their previous releases. Even within the center or mid center hits, the hardest hits are not hit as hard as a hard hitting drummer would hit them. And it's not a matter of rim shot vs a hard hit center or mid center hit. I went back and gave another close listen to the dynamic range of the new drums and also listened to some of the examples and opinions on that Gearslutz thread, and I'm still of the same opinion that they really missed the mark by leaving out harder hitting upper velocity hits. The good thing is these things generally only need to be set up once and then their done. I have figured out work arounds for this as well, but it just feels like moving backwards not forwards. Again, it was easy breezy in SD2 and visually very clear and easy.
![superior drummer 3 alternative superior drummer 3 alternative](https://iggtech.com/wp-content/uploads/2020/03/Toontrack-Superior-Drummer-3.jpg)
Keep in mind I'm talking about remapping the actual articulations to different midi notes, not the midi in/e-drum section. I never use or like GM mapping and I remap the kits so I can group all of a kit piece articulations together across my keyboard. It's not my biggest worry as I've figured out work arounds, less convenient, that's all.
SUPERIOR DRUMMER 3 ALTERNATIVE HOW TO
Maybe they added it in an early update?, But non the less, I still can't see how to actually save a part/mixer preset there. I don't remember seeing those part presets in the list in the original release.
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I did contact Toontrack when SD3 first came out and they said the only option was to import "parts" from other presets that I had made. Under user presets there is save, save as, and delete selections (those are presets that save the entire state of the plugin), under the part presets there are no such options, unless I'm completely missing something. Thanks for that, yes I see that part preset section now, but I don't see a way to actually save anything there.